User Experience Software and Rapid Prototyping

DESMA X 481.99FG

Learn the tools of the user experience trade, and how to create delightful, meaningful and easy-to-use digital experiences using essential UX softwares.

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Fall
Winter
Spring
Summer

What you can learn.

  • Use design software such as Figma and Adobe XD
  • Use interactive prototyping software such as Invision, Miro, FigJam
  • Learn theory-based topics like navigation and architecture, design patterns, and design methodologies
  • Complete class projects in rapid design and prototyping, multi-platform design for websites, and conducting user research and testing

About this course:

Creating delightful, meaningful and easy-to-use digital experiences requires the ability to generate multiple ideas rapidly, iterate quickly and test the results. This class teaches the core tools of the trade: Figma, Adobe XD, Invision, and platforms for user research and testing. Topics include essential UX software and their practical applications, development hand-off, design team collaboration, as well as more theory-based topics, such as navigation and architecture, design patterns and the latest design methodologies. Class projects include rapid low fidelity-design and prototyping, multi-platform design for websites, mobile and native apps, wearables and voice assistants, as well as conducting user research and testing.
Prerequisites
DESMA X 481.99AF User Experience I: Survey or equivalent experience. 

Contact Us

Speak to a program representative. Hours: Mon-Fri, 8am-5pm.
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