Blender Foundations for Spatial Media
DESMA X 485.67
In this practical, hands on course, learn the fundamentals of Blender and build your own working multi-user Web3D environment.
What you can learn.
- Learn how to generate and manipulate assets in Blender to bring into active WebXR worlds
- Understand tools and techniques to create custom models, scenes, and materials
- Bring your models to life with animations, lighting, and level design
- Learn important industry best practices for optimization and accessibility
About this course:
Free and open-source, Blender has become increasingly important to Web3D world builders, AR and VR developers, animators, game and level designers. In this practical, hands-on course, students will demystify the Blender interface, break out of 'tutorial jail,' and learn how to customize the tools to their workflow preferences. Instruction covers basic modeling and editing tools, creating materials and textures, UV maps, basic animation, organizing projects, and most importantly, optimizing assets for a variety of spatial media projects. Students will output various projects in a series of live workshop session and lectures. No prior experience necessary.This course applies towards the following certificates & specializations…
Corporate Education
Learn how we can help your organization meet its professional development goals and corporate training needs.
Donate to UCLA Extension
Support our many efforts to reach communities in need.