XR World Building I

DESMA X 480.11

Discover the range of methodologies, tools, and strategies for XR world building. Students will have a hands on approach to learning and understanding how to create immersive worlds of their own design.

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What you can learn.

  • Learn the best practices and processes for XR world building
  • Work with a variety of programs and tools and understand how to combine them
  • Acquire first hand industry knowledge and advice from professionals working in this space
  • Spend time in a social VR environment learning, sharing, and creating
  • Gain hands on experience by completing four world building projects

About this course:

The future XR metaverse has yet to be built. In what promises to be an exciting new field, this class will cover a range of methodologies, tools, and strategies for virtual reality (VR), augmented reality (AR), and mixed reality (MR), collectively known as XR world building. Students will have a hands-on approach to learning and understanding how to create immersive worlds of their own design. Portions of the class will be held and taught in XR as well as traditional remote instruction. The focus of this class will be on elevating both the understanding of what world building is and how to accomplish it effectively. The course will contain 4-5 projects of increasing complexity to allow for experimentation and incremental improvement. Students leave the course with a portfolio of introductory work and an understanding of methods, tools and processes that will be fundamental to future learning and development. A Meta Quest 2 with 256 GB of storage is required for this course, as well as a PC or laptop able to run Unity.
Prerequisites

It is recommended students take DESMA X 485.67 Blender for Web3D World Building concurrently or have previous 3D modeling experience. 

Woman using VR headset

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